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sidtastic007's picture
on November 18, 2014 - 4:49am

Up here we have the white ceiling that hides the true saviour of being radiated by the ultraviolet ray of sunlight and the heavy tears and solid screams of the sad sky.
Oh, and let's not forget the night itself.

Anyway, what's up with you guys?

I just about to go back home after studying for tomorrow's exam but just had to listen to My Chemical Romance tracks in separated instruments. Aside from that, I had already made one of my best friends' birthday present, and it is actually an 8-bit rpg/puzzle game I made for her. And it is actually the first game I made. Hopefully, she will enjoy it after downloading the game.
I'm gonna admit, making the game was really fun and oddly addicting. It actually stray me away from doing my college works. It is complicated and frustrating too, but when you get what you need, you "yay" and "thank God" for what you want.
And after making the game, I feel like I want to make more. Perhaps, starting with the game idea I have discussed before over my blog. I think it would be a fun, challenging task to perform.
For those who don't know about this game idea I mentioned, it is a Danger Days game, based on the album and the comic Danger Days: The True Lives of The Fabulous Killjoys. Basically, my concept of the game is that you and your killjoy friends (that you create with your own imagination) live and die in the adventure you are destined to go through. Whether it is escaping from the Dracs and the BL:ind., surviving in the chaotic world of 2019, saving your family and friends from the clutches of the company, or destroy the company. And like in Danger Days, no one is a hero and no one is a villain, but everyone is the enemy, including ourselves. If you lost a comrade, he/she died permanently and a new one will come into your story, whether you like it or not.
It is more of an RPG, "Sandbox" (Get it? Coz the world of Danger Days is almost entirely deserted? Hahahaha....haha....ha.....haha) game with major elements of gameplay such as gunplay, car chasing (or racing), and survival...and more. Oh, and with online multiplayer through and through (okay, maybe randomly and not always). The only downside is that I am going to make this in an 8-bit style instead of 3D (which was my previous idea). It is because I am still a noob at game-making, I am still a noob at 3D animation, and I don't know anything about multiplayer thingy yet.
So you could say that this is a "demo" of the game in 8-bit. But in 3D style, it will definitely be better than the demo.
I also have other game ideas I want to do, such as a tokusatsu fighting game, using my own creation of fighters. And with stories! Oh my God, I am so grateful in learning how to make games now, eventhough it is in the form of 8-bit. Because it has been awhile since I draw a comic, and I had plans on making comics for a long time, but I never got through it when I had the time--
Oh fudge cake, this is getting WWWAAAAAAAYYYYY too long....I am really sorry for writing such a long blog today.
Anyway, have a good day, beautifuls!